I am a 3D Artist and Shader Developer from Taiwan. I love making things visually appealing since I was a child. After receiving my B.A. in Creative Design from National Yunlin University of Science and Technology, I began my career in 2013 at a watch manufacturing company in Taiwan, where I design watch faces and packaging. My journey led me to explore marketing, where I was passionate about desiging various materials such as brand identities, websites, brochures and videos with the goal of positively expressing the business's identity and appealing to potential partners and customers.

After extensive experience in marketing, I wanted to explore challenges that allow me to express my art and design skills through the creation of games and narratives.

In 2021, I transitioned to leading the art direction for a game project. In this role, I am responsible for everything from hands-on creation of 3D artworks and environments to optimizing visual effects and rendering in Unity. I enjoy getting involved in the groundwork for projects.

我是一名來自台灣的3D藝術家和Shader開發者。從小我就喜歡製作視覺上吸引人的事物。我畢業於國立雲林科技大學創意設計系後,我於2013年開始在台灣的一家手錶製造公司工作,負責設計手錶錶面和包裝。我的職涯引領我探索市場營銷,我熱衷於設計各種行銷材料,如品牌識別、網站、宣傳冊和影片,旨在積極地表達企業的身份並吸引潛在合作夥伴與客戶。

在市場營銷方面獲得豐富經驗後,我希望挑戰通過創作遊戲和敘事來表現我的藝術和設計技能。

2021年,我轉而擔任一個遊戲項目的藝術指導。在這個職位中,從親自創建3D模型和環境到進行Unity中的視覺效果和渲染的優化,我負責各方面具創造力的工作。


Skills 技能

  • Blender
  • Substance Painter
  • Unity
  • Adobe Photoshop
  • Adobe Illustrator

Please feel free to send an e-mail to cathyshih18[at]gmail.com if you’d like to know more about my works or inquiry about potential collaboration!